FACULTY

TOKUHISA Satoru

  • Field of Specialization Service Design
  • Innovation Management
  • Media Design

With a background in psychology, sociology, philosophy, business administration, and computer science, I have been engaged in research in various areas with design as a keyword. After receiving my doctoral degree in design methods for fun in interactive systems, I have broadened my design focus to include interaction design, UX design, service design, and innovation design. My work has been accepted at top Human Computer Interaction conferences such as SIGGRAPH and CHI, and has received national and international awards. Some of my major awards include SIGGRAPH Emerging Technologies (2003, 2005), Japan Media Arts Festival (2004, 2007), Asia Digital Art Award (2005, 2008), FILE (2007, 2008), Laval Virtual (2006, 2008), and U-35 Creators Japan (2013). I am a member of ACM, Service Design Network, Human Interface Society, and Japan Institute of Design.

Messages

In addition to design, the SD course aims to cultivate the basic skills of business management and entrepreneurship, which are essential for innovation. “Design” in this context refers to the skills and knowledge required to create business opportunities and produce artifacts after observing phenomena in people and society, while “business management” refers to the skills and knowledge of management, finance, and other areas necessary to implement proposals in society. Further, “Entrepreneurship” refers to the skills and knowledge required to make decisions in uncertain situations. Two years is not long enough for a single designer to master business management and entrepreneurship. However, the program aims to build a foundation for teamwork and collaboration with members who specialize in business management and entrepreneurship through lectures and exercises that teach theory and projects, which provide opportunities to put theory into practice.